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20 Game Reviews

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This was garbage.

There was no sound, there was like 2 things to do, the graphics were really lame. There was practically nothing to do and everything looked stupid.

Goodass game

I must say, this is a simply wondeful game, and it is much easier than the original and EOM.
Graphics were much smoother, many more options, etc.

Alright, here's a small guide to how to win: start as a bacteria, and put all your points into drug resistance, and make sure you never do water resistance and waterbourne, also, turn off all symptoms to reduce visibility to 0, or almost. Make it airbourne only, no other ways of spreading. Check to see that all countries have been infected before activating your symptoms. You want to make sure every country is infected so you don't need to worry about borders closing.

After every country has at least 1 infected, try to choose the least visible symptoms, even if the disease has been spotted. The more visible, the more countries will spot it, and the faster the countries will make a cure.

I tired it and I got every area except for Madagascar. Because I unlocked ataxia by unlocking the third tier. Don't unlock any tiers until you get the entire world affected.

This re-defines the game of snake.

Even though the snake did not move fast enough, this was an exciting twist on the original snake games. I have never seen a snake game like this before! It was very, very entertaining!

The graphics were probably some of the best I have EVER seen in a snake game. The music was nice, and the game play with the world to explore was overall great, unlike most snake games where all you do is go around a boring square tiled world. Good job.

Gohan139, your snake game was a pile of shit.

Simply Astounding.

In my opinion, there is only one word that can be used to describe this game, and that word is: wow.

Never have I seen such a well made game. This game is comparable even to large companies work. I'd even buy this game if I had to. The fact that it is publicly free is simply incredible, for such an intensely good game.

The graphics were not the least bit incredible. I simply loved how well done the graphics are. The transitions are sublime, if not THE coolest I have ever seen. The glow filter usually ceases to amaze me but this flash proved otherwise. I loved how things got brighter and zoomed in along to a fizzly/electrical sound.

As for the in-game graphics, I could not believe my eyes. I was amazed at how well everything was compiled together, and at the countless amount of features and obstacles. I liked that ghost rooms, the "opposite" cursor and all that. I couldn't even get over the elastic gravity portals.

The programming was what amazed me the most.
This was much better than the flash portal game, in many ways. The gravity and how you could so easily manipulate it was one thing, but the fact that the levels and the movements were being recorded for time manipulation as well as the gravity being somewhat still active was incredible. I loved how time and gravity could be manipulated so easily.

The coding for this game, with all of the quantum physics and beyond must have taken incredible amounts of time and effort.

The graphics alone and all of the transitions must have taken a while too.

Finally, the sound was superfluously attached. It went perfectly along with the flash.

Overall, the best flash game I have ever seen.
Make it a console game. Please. ;)

-FD

Here is how these work.

Good game. Transitions were slow though, and it needed sound.
Anyway, there is a certain algorithm that is used.

Take any two digit number. Such as 44, 10, 11, and 99.
44 would turn up to be 36. 10 would be 9, and 11 would be 9 as well. 99 turns up to be 81.

Then we have the numbers 35, 36, 37, and 38.
35 = 27, 36 = 27, 37 = 27, and 38 = 27.

Suppose you guessed any of those numbers.

Whatever. No matter what you get, the answer will always be a multiple of 9.
Even though the digits change, take a look at the numbers. Every multiple of 9 has the same symbol. Coincidence? I think not. One of those symbols will be the symbol that turns up.

This is nothing but a cheap trick.
Damn multiples of 9.
And Groundead, you subtracted wrong.
99-18 does not equal 71, but 81.

It is physically impossible to get any number that is not a multiple of 9, so that is why these things will never fail.

Also, the symbols change each time you use this thing.
One time it might be the yin yang, other times it might be something else, such as a crazy wingdings character.

No matter what, it's a cheap trick.
Still fun to have people so bewildered about this kinda shit though.

The flash itself was not very well designed.
The transitions were incredibly slow, and boring.
The fact that I had to scroll through all that really took away from the game.
The color of the crystal ball reset each time, and finally, NO SOUND!

Still kinda fun, but not the best.

3/5, 7/10
keep up the good work!

reapermedia responds:

one of my first flashes tho

It's almost impossible.

It's only Kid Icarus impossible. Not Ghouls 'n Ghosts impossible/ It's quite addictive.

Anyway, graphics are okay/ A bit simple but ockham's razor says that the simplest things are always the best.

The character did move a bit slow, and especially for the fourth level, I thought I'd never get passed it.

Sound is good.

Overall, a great game.
But not the world hardest.
Ghouls 'n Ghosts deserves that rank.

Snubby responds:

u have to beat it to know... i mean... theres 30 levels.

Not all that good.

What this game basically is is a flash with a VERY VERY VERY overused pong engine with a large rack of uncompressed music. There was no reason for this game to take up any more than 1 or 2 megabytes, let alone 8. Even though it loads almost instantly because I have T3, it's not far for people who don't have internet as good as I have. (or people who are willing to pay as much as I do, yay Comcast!)

Anyway, it's a bit fun at first, but even though there is a barrage of upgrades, pretty much none of it is worth the effort put into unlocking that stuff. Pong is an overall boring game, and unlike many other overused mods of this engine, this was a bit fun, and different. It wasn't a complete copy, or a shitty recolor, in fact it took the engine very far compared to the original, and I liked that.

As for the music, it could be compressed so it doesn't take up more than 2 megabytes, because having anymore than that is just a waste of space. I decompiled this flash and found out that without music, this flash would take up about 200 kilobytes, so the authors could at least use streams instead of events, and slightly lower the bitrate.

Also, the upgrades weren't interesting enough. All there was to buy was a paddle, ball, paddle color, and such. Even with the interesting shapes, it wouldn't bounce off any of the spikes, because this only uses stupid bounding box hittest. The author was a bit lazy there. As I said before, the upgrades were NOT interesting, and they barely made the game any funner. Even so, I have not seen a mod of this engine that has upgrades. Maybe if you added some powerups, like fast ball.

Also, I was quite disappointed that you couldn't make your own PING PONG engine. Those should be quite easy, at least to make it different enough from the original engine that it would be blatantly unrecognizable. I'm not going to say that it's stolen, maybe a little more effort could have been put into modifying the engine.

I'd also like to make a point about how the previous versions of this game are EXACTLY the same. I decompiled each one, and yes they had almost unrecognizable differences. Basically all that's happening is that the author is submitting the game again and again, but slapping on different "version numbers". I'm not going to go too haywire about that, but as long as there are recognizable, utterly DIFFERENT changes from previous versions, DON'T SUBMIT ANY MORE!!! In fact, I bet the only reason this is happening is so that the author can keep his flash on the newest 50.

And Finally, there is no 46x46 preview. Those are incredibly easy to make and don't take much time. If the author has enough time to upload an 8.4 megabyte file 6 times, he could have at least made an avatar.

I was incredibly disappointed about this, but it is better than almost all pong games I come across. I'm more disappointed so this gets A 1/5, 2/10. Effort? Little to none.

DorKauf89 responds:

Well, all I want to tell you is that you are wrong on more than half the facts you wrote. It's not the song taking up almost 6 mb, it's the animation at the beginning. Since it's 3D, it is pretty big and i'm working on making it smaller. All the other stuff you said was crap since it's not true... btw, if this is better than almost all pong games you came across, why did you rate it only a 1 out of 5? Please explain that to me.. Thanks

Great Quiz!

Incredibly fun and hard. Personally I prefer this one over the second. I made it to 82 and dies a million deaths before I gave up. Strangely addictive! Great work!

This is officicaly my favorite game!

It's just really easy, fun, exhilarating, etc.
Even though the graphics were not the best, I still greatly enjoyed this game, and I played it for what i think may be a few hours! :)

Great job!

Phew!

That was an INSANE game!
I loved how it got continually faster, and how the micro games didn't get old. This stays fun for a very long time as it constantly gets faster and doesn't continually drag along at a constant pace, which would usually be very slow.

I managed to survive for quite a long time (In my opinion), making it to a speed of 4.2, and the only one that was left was that one where you were a rotating stick trying to avoid that bouncing red ball. That was my lifeline, and I just watched it until the green ball and the red ball finally came in contact. Maybe if the red ball moved around a bit more, it would have been better.

I also think this game improves reflexes quite well, because I started with a first result of my reflexes being an amazing 57%! Over a few plays, the results show that my reflexes increased, and physically, I think they did!

Breakdown:
Graphics: 10/10 Magnificent work, Simple graphics, yet splendid animation and special effects!

Game play: 10/10 Unlike most games, this one take much longer to get old, probably because the speed increases. The micro games were fun, and it was really cool how they were randomly ordered and randomly chosen, so you wouldn't know whether or not you'd get an easy one, like the rotating stick, or a harder one, like the one where you try to keep the ball in the box (That was actually kinda difficult)

Sound: 9/10. Maybe a choice of music would be nicer, like randomly loads a song from a specific play list. The music got a little repetitive after a bit, but I was so hooked on the game itself, it didn't matter too much.

Overall: 10/10 This game is very smoothly animated and smoothly put together.
The graphics and sound were put together nicely. The only con is that you don't know when the micro games end! A free mode, maybe more tries PER level would make it even better, buy I like the sudden death idea. Very good idea for a game! Very well put together! Just a few improvements, and then you have the perfect mini game! Excellent job! I have to pee.

jmtb02 responds:

Wow, what a review. Thanks for the kudos!

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